soupply ~master (2018-09-02T09:28:20Z)
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EntityEvent.this
soupply
bedrock201
protocol
play
EntityEvent
Undocumented in source.
this
()
this
(long entityId, ubyte eventId, int data)
class
EntityEvent
pure nothrow @
safe
@
nogc
this
(
long
entityId
,
ubyte
eventId
= ubyte.
init
,
int
data
= int.
init
)
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soupply
bedrock201
protocol
play
EntityEvent
constructors
this
functions
toString
mixins
__anonymous
static functions
fromBuffer
variables
AGENT_ARM_SWING
ARM_SWING
BABY_ANIMAL_FEED
CLIENTBOUND
COMPLETE_TRADE
CONSUME_TOTEM
DEATH_ANIMATION
DEATH_SMOKE_CLOUD
DRAGON_PUKE
DUST_PARTICLES
EATING_ITEM
EAT_GRASS_ANIMATION
ELDER_GUARDIAN_CURSE
ENDER_DRAGON_DEATH
ENTITY_SPAWN
FIREWORK_PARTICLES
FISH_HOOK_BUBBLES
FISH_HOOK_HOOK
FISH_HOOK_POSITION
FISH_HOOK_TEASE
HURT_ANIMATION
ID
IRON_GOLEM_OFFER_FLOWER
IRON_GOLEM_WITHDRAW_FLOWER
ITEM_ENTITY_MERGE
LOVE_PARTICLES
MINECART_TNT_PRIME_FUSE
PLAYER_ADD_XP_LEVELS
REMOVE_LEASH
RESPAWN
SERVERBOUND
SHAKE_WET
SILVERFISH_SPAWN_ANIMATION
SQUID_INK_CLOUD
TAME_FAIL
TAME_SUCCESS
USE_ITEM
WITCH_DRINK_POTION
WITCH_SPELL_ANIMATION
WITCH_THROWN_POTION
ZOMBIE_VILLAGER_CURE
__fields
data
entityId
eventId