EntityLookAndRelativeMove.this

Undocumented in source.
  1. this()
  2. this(uint entityId, Vector!(short, "xyz") delta, ubyte yaw, ubyte pitch, bool onGround)
    class EntityLookAndRelativeMove
    pure nothrow @safe @nogc
    this
    (,
    Vector!(short, "xyz") delta = Vector!(short, "xyz").init
    ,
    ubyte yaw = ubyte.init
    ,
    ubyte pitch = ubyte.init
    ,
    bool onGround = bool.init
    )

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