LevelSoundEvent.this

Undocumented in source.
  1. this()
  2. this(ubyte sound, Vector!(float, "xyz") position, uint volume, int pitch, bool unknown4, bool disableRelativeVolume)
    class LevelSoundEvent
    pure nothrow @safe @nogc
    this
    (
    ubyte sound
    ,
    Vector!(float, "xyz") position = Vector!(float, "xyz").init
    ,
    uint volume = uint.init
    ,
    int pitch = int.init
    ,
    bool unknown4 = bool.init
    ,
    bool disableRelativeVolume = bool.init
    )

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