JoinGame.this

Undocumented in source.
  1. this()
  2. this(uint entityId, ubyte gamemode, int dimension, ubyte difficulty, ubyte maxPlayers, string levelType, bool reducedDebug)
    class JoinGame
    pure nothrow @safe @nogc
    this
    (,
    ubyte gamemode = ubyte.init
    ,
    int dimension = int.init
    ,
    ubyte difficulty = ubyte.init
    ,
    ubyte maxPlayers = ubyte.init
    ,
    string levelType = string.init
    ,
    bool reducedDebug = bool.init
    )

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