SpawnParticle.this

Undocumented in source.
  1. this()
  2. this(uint particleId, bool longDistance, Vector!(float, "xyz") position, Vector!(float, "xyz") offset, float data, uint count, ubyte[] additionalData)
    class SpawnParticle
    pure nothrow @safe @nogc
    this
    (,
    bool longDistance = bool.init
    ,
    Vector!(float, "xyz") position = Vector!(float, "xyz").init
    ,
    Vector!(float, "xyz") offset = Vector!(float, "xyz").init
    ,
    float data = float.init
    ,
    uint count = uint.init
    ,
    ubyte[] additionalData = (ubyte[]).init
    )

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