soupply ~master (2018-09-02T09:28:20Z)
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Effect.ZOMBIE_BREAK_WOOD_DOOR
soupply
java316
protocol
clientbound
Effect
Undocumented in source.
class
Effect
enum
uint
ZOMBIE_BREAK_WOOD_DOOR
;
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soupply
java316
protocol
clientbound
Effect
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static functions
fromBuffer
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ANVIL_BREAK
ANVIL_LAND
ANVIL_USE
BAT_TAKE_OFF
BLAZE_SHOOT
BONEMEAL_PARTICLES
BREAK_BREAK_PARTICLES_AND_SOUND
BREWING_STAND_BREW
CHORUS_FLOWER_DIE
CHORUS_FLOWER_GROW
CLIENTBOUND
DISPENSER_DISPENSE
DISPENSER_FAIL_DISPENSE
DISPENSER_SHOOT
DRAGON_BREATH
ENDERDRAGON_GROWL
ENDERDRAGON_SHOOT
ENDER_DRAGON_BREATH
ENDER_EYE_BREAK_PARTICLES_AND_SOUND
ENDER_EYE_LAUNCH
END_GATEWAY_SPAWN
FENCE_GATE_CLOSE
FENCE_GATE_OPEN
FIREWORK_SHOT
FIRE_EXTINGUISH
GHAST_SHOOT
GHAST_WARN
ID
IRON_DOOR_CLOSE
IRON_DOOR_OPEN
IRON_TRAPDOOR_CLOSE
IRON_TRAPDOOR_OPEN
MOB_SPAWN_PARTICLES
PLAY_RECORD
PORTAL_TRAVEL
SERVERBOUND
SPAWN_10_SMOKE_PARTICLES
SPLASH_POTION_PARTICLES_AND_SOUND
WITHER_BREAK_BLOCK
WITHER_SHOOT
WITHER_SPAWN
WOODEN_DOOR_CLOSE
WOODEN_DOOR_OPEN
WOODEN_TRAPDOOR_CLOSE
WOODEN_TRAPDOOR_OPEN
ZOMBIE_ATTACK_IRON_DOOR
ZOMBIE_ATTACK_WOOD_DOOR
ZOMBIE_BREAK_WOOD_DOOR
ZOMBIE_INFECT_VILLAGER
ZOMBIE_VILLAGER_CONVERT
__fields
data
disableVolume
effectId
position